4.17 keeps launching Oculus home every time I hit play

This is still a pretty bad workaround. It disables VR Preview completely even when you occasionally want it. Say I’m doing layout all day, I’m not going to be sweating inside my Rift for 8 hours, and having the Home window launch and the lobby music playing in the headphones next to me is distracting so I disable the plugin. But then I want to check my environment in VR at the end of the day. Now you need to save everything, close down all instances of UE and reload your project to reload the plugins, then do it again to turn it back off. What is the point of just launching Oculus Home every time anyway if it doesn’t show your project in the headset in non-vr preview mode? Please change this back so the Oculus only loads when I use VR Preview.