Hi,
Just wanted to let you know that there is a bug when scaling foliage that has been placed using the foliage painter.
Basically when you place a mesh e.g. a tree and you try to scale it using the middle node (to scale it along all 3 axis at the same time) you should be able to scale it by clicking on the node and moving your mouse up and down, however when you do that the scaling is very jerky.
What will happen is you move your mouse up by 20cm and the mesh scales up by 0.00001%, then you try again and it scaled up by 1000%, you try again and it starts to scale down instead of up and it even inverts then it scales up again etc… Its unpredictable and often you just have to delete the mesh and try again until you eventually land at the right size by chance.
This only happens when scaling all axis at the same time not when scaling by individual axis.
I can make a video if you need.
Ps. The tags section of this page makes it a pain in the butt to ask a question. Could have let me know I need a reputation of 200+ to add tags before I spent time writing them…
Thanks