Hi,this confuses me a lot. I guess the 2017 is about the C++ project for UE 4.16 and 2010,2012 or 2013 are about the install environment of NVPACK for Android.
What is more, here Sertac Ogan suggests “UE 4.16 unsupported Visual Studio 2013.” I am not sure is this for 4.16 or just for Android Environment. But when I launch my Android project, I failed with 2013 to meet the NVPACK requirement. https://answers.unrealengine.com/questions/667612/cant-compile-c-project-for-android.html