4.16 Released!

Hi kurylo3d.

I’ve done some research into your submitted crash report and our bug database, and we have just logged a ticket that also matches the crash you are experiencing. Unreal Engine Issues and Bug Tracker (UE-45563). Hopefully we can make progress on this soon.

Hi Kmcressey.

I’ve reviewed your submitted crash reports and found that you are experiencing a handful of different crashes. Because you aren’t providing comments when you submit, I cannot tell specifically which ones are tied to when you create particle effects. However, many of the crashes you experience are the “D3D HUNG” crashes where your GPU driver hangs and causes the engine to crash. The ticket we are tracking this crash in (UE-42280) contains some potential workarounds that may work for you.

A reminder to all, to access more information regarding the crashes you experience (error message and callstack) I recommend going into your Engine Installation Options (via the Launcher’s engine slot dropdown > Options) and enabling “Editor Symbols for debugging” (make note of the size requirements though). You can then search the callstack in our https://issues.unrealengine.com/ to see if it is already known.

Cheers