I am wondering if there is a way to create cloth with the new NvCloth solver in 4.16 without it being attached to a Skeletal Mesh.
Say I have a tablecloth (StaticMesh) and I want to turn it into physics cloth so it can fall and drape over something, is this possible? I can’t seem to find how to make this work.
Also one last question, is the performance of the new cloth system good enough for IOS or Android applications in low amounts.
Thanks in advance