Hello,
my editor crashed on startup while opening a migrated project from 4.15.2, with 4.15.2 everything worked fine.
Crash happening if it outputs 92% in the launch screen.
Opening a blank project with 4.16 or with starter content isnt a problem.
Operating System is Windows 10 64x.
GFX Card GForce 970 GTX.
64gb RAM.
Processor AMD Ryzen 7 1800.
BP Only Project.
Thank You!
Hello ,
I was unable to reproduce your issue on our end. I have a couple of questions to help me narrow down the issue you are experiencing.
- Could you upload the error and callstack you are getting from the crash?
- Have you tried moving your project’s startup map out of the content folder and opening the project?
- Does this issue occur with any project that you migrate from 4.15 to 4.16?
Thanks!
Does the crash you are experiencing crash occur with a level that contains multiple sub-levels?
Yes, if i load a empty level with the editor, the editor starts until i will open the level with world composition.
I have many sub level in this map i try to load.
Thank you!