4.15 preview1 BUG Enum broken

I was prompted to post repro steps if I could reproduce the issue, and so I have. So; the steps I take followed with the project ready to be upgraded.

  1. Set 4.14.3 as “current”.
  2. Launch 4.14.3
  3. New project tab
  4. No starter content
  5. Named it EnumRepro
  6. Create
  7. Add a new blueprint class, type actor.
  8. Add a new enum. (renamed it testenum)
  9. Open the enum and add elements. I named them One, Two, 3, Four4.
  10. (saved the enum)
  11. Open the actor class.
  12. Create new variable, make it testenum
  13. Drag it into the event graph as a get.
  14. Drag of it and create a switch on testenum.
  15. Connect it to begin play.
  16. Compile,save. Close the project. This is the project state I will share. Time to upgrade it.
  17. Set 4.15.0 as current.
  18. Launch 4.15.
  19. Select the Enumrepro project.
  20. Open.
  21. I will select convert in place, however open a copy should still cause the same issue.
  22. When the project has opened, open the actor blueprint class and the switch should display “new enumerator”.

Fixing it:

  1. Open the textEnum enum.
  2. Save it.
  3. Close the project.
  4. Open the project.
  5. Open the actor blueprint class. The select on enum now displays correctly.

4.14.3 project link: Dropbox - File Deleted