I just updated to 4.15.2 and have an issue with offline font size in packaged game on Android.
Offline font have Height parameter under Import Options and in build for Android I should use now relative text size (for text render), i.e. if Height is 22 and I’d like to set text size to 55, I have to set world size to 2.5 (55/22), but for windows (or PIE) I should set 55.
Hello RainLabs,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed list of steps to reproduce this issue on our end?
- Could you provide screen shots of any settings/blueprints that may be involved?
Hi Rudy,
Ok, I’ll try reproduce this in a clean project, but I busy enough at this moment. I need to have 2 weeks for it.
Hello RainLabs,
I know that you said you need two weeks to reproduce this issue in a clean project. I am going to go ahead and mark this issue as resolved for tracking purposes. Please feel free to reopen this issue with a reply containing information to reproduce this issue and I will be happy to investigate further.
Thanks,