Log file open, 03/15/17 21:41:58
LogInit:Display: Running engine for game: RootMotionAI
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1093130782) SRandInit(1093130783).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.096332
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.15-CL-3299760
LogInit: Engine Version: 4.15.0-3299760+++UE4+Release-4.15
LogInit: Compatible Engine Version: 4.15.0-3299760+++UE4+Release-4.15
LogInit: Net CL: 3299760
LogDevObjectVersion: Number of dev versions registered: 14
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogInit: Compiled (64-bit): Feb 14 2017 02:04:14
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.15
LogInit: Command line: -d3ddebug
LogInit: Base directory: F:/Epic Games/UE_4.15/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.03.15-13.42.00:338][ 0]LogInit: Selected Device Profile: [Windows]
[2017.03.15-13.42.00:338][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.03.15-13.42.00:462][ 0]LogInit: Computer: DESKTOP-H5OQJ3S
[2017.03.15-13.42.00:462][ 0]LogInit: User: Awccd
[2017.03.15-13.42.00:462][ 0]LogInit: CPU Page size=65536, Cores=4
[2017.03.15-13.42.00:462][ 0]LogInit: High frequency timer resolution =3.906253 MHz
[2017.03.15-13.42.00:462][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2017.03.15-13.42.00:462][ 0]LogMemory: Platform Memory Stats for Windows
[2017.03.15-13.42.00:462][ 0]LogMemory: Process Physical Memory: 262.77 MB used, 262.77 MB peak
[2017.03.15-13.42.00:462][ 0]LogMemory: Process Virtual Memory: 262.49 MB used, 262.49 MB peak
[2017.03.15-13.42.00:462][ 0]LogMemory: Physical Memory: 4731.16 MB used, 3460.01 MB free, 8191.17 MB total
[2017.03.15-13.42.00:462][ 0]LogMemory: Virtual Memory: 643.76 MB used, 3460.01 MB free, 134217728.00 MB total
[2017.03.15-13.42.00:867][ 0]LogTextLocalizationManager: No translations for (‘zh-TW’) exist, falling back to ‘en’ for localization and internationalization data.
[2017.03.15-13.42.07:814][ 0]LogD3D11RHI: D3D11 adapters:
[2017.03.15-13.42.07:980][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 560 SE’ (Feature Level 11_0)
[2017.03.15-13.42.07:980][ 0]LogD3D11RHI: 978/0/4095 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2017.03.15-13.42.07:984][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2017.03.15-13.42.07:984][ 0]LogD3D11RHI: 0/0/4095 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.03.15-13.42.07:984][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.03.15-13.42.07:991][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.03.15-13.42.07:991][ 0]LogD3D11RHI: InitD3DDevice: -D3DDebug = on
[2017.03.15-13.42.07:991][ 0]LogD3D11RHI: GPU DeviceId: 0x1208 (for the marketing name, search the web for “GPU Device Id”)
[2017.03.15-13.42.07:991][ 0]LogWindows: EnumDisplayDevices:
[2017.03.15-13.42.07:991][ 0]LogWindows: 0. ‘NVIDIA GeForce GTX 560 SE’ (P:1 D:1)
[2017.03.15-13.42.07:991][ 0]LogWindows: 1. ‘NVIDIA GeForce GTX 560 SE’ (P:0 D:1)
[2017.03.15-13.42.07:992][ 0]LogWindows: DebugString: FoundDriverCount:2
[2017.03.15-13.42.07:992][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 560 SE
[2017.03.15-13.42.07:992][ 0]LogD3D11RHI: Driver Version: 378.78 (internal:21.21.13.7878, unified:378.78)
[2017.03.15-13.42.07:992][ 0]LogD3D11RHI: Driver Date: 2-23-2017
[2017.03.15-13.42.07:992][ 0]LogRHI: Texture pool is 684 MB (70% of 978 MB)
[2017.03.15-13.42.08:009][ 0]LogD3D11RHI:Warning: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
[2017.03.15-13.42.08:010][ 0]LogD3D11RHI: Async texture creation enabled
[2017.03.15-13.42.08:010][ 0]LogRHI:Display: Setting GPU Capture Options: 1
[2017.03.15-13.42.08:010][ 0]LogRHI:Display: Toggling draw events: 1
[2017.03.15-13.42.08:010][ 0]LogRHI:Display: Toggling showmaterialdrawevents: 1
[2017.03.15-13.42.08:024][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2017.03.15-13.42.08:123][ 0]LogShaderCompilers: Guid format shader working directory is 2 characters bigger than the processId version (…/…/…/…/…/UE4 Project/RootMotionAI 4.14/Intermediate/Shaders/WorkingDirectory/2840/).
[2017.03.15-13.42.08:123][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/asd12/AppData/Local/Temp/UnrealShaderWorkingDir/AE3BE0734A499BDE11E96AB2489927BF/’.
[2017.03.15-13.42.08:123][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2017.03.15-13.42.16:174][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2017.03.15-13.42.16:311][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2017.03.15-13.42.16:421][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2017.03.15-13.42.16:530][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2017.03.15-13.42.16:659][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
[2017.03.15-13.42.16:768][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2017.03.15-13.42.16:871][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2017.03.15-13.42.16:971][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2017.03.15-13.42.17:063][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2017.03.15-13.42.17:205][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2017.03.15-13.42.17:316][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2017.03.15-13.42.17:439][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2017.03.15-13.42.17:539][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2017.03.15-13.42.17:633][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2017.03.15-13.42.17:754][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2017.03.15-13.42.17:963][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2017.03.15-13.42.17:963][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2017.03.15-13.42.18:043][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2017.03.15-13.42.18:222][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2017.03.15-13.42.18:300][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2017.03.15-13.42.18:405][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2017.03.15-13.42.18:515][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.03.15-13.42.18:629][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2017.03.15-13.42.18:757][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2017.03.15-13.42.18:757][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2017.03.15-13.42.19:640][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache: Loaded boot cache 0.56s 50MB C:/Users/asd12/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/asd12/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/UE4 Project/RootMotionAI 4.14/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/UE4 Project/RootMotionAI 4.14/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.03.15-13.42.20:201][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.03.15-13.42.20:239][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2017.03.15-13.42.20:252][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/asd12/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2017.03.15-13.42.20:268][ 0]LogSlate: Using Freetype 2.6.0
[2017.03.15-13.42.20:288][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.03.15-13.42.20:288][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.03.15-13.42.21:238][ 0]LogInit: Selected Device Profile: [Windows]
[2017.03.15-13.42.21:244][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.03.15-13.42.21:704][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
[2017.03.15-13.42.21:782][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2017.03.15-13.42.21:860][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
[2017.03.15-13.42.21:860][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.03.15-13.42.21:860][ 0]LogMeshUtilities: No automatic mesh merging module available
[2017.03.15-13.42.22:684][ 0]LogExec:Warning: Cannot perform text import on property ‘EnvironmentCubeMap’ here: EnvironmentCubeMap=TextureCube’/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1’,PostProcessingSettings=(bOverride_WhiteTemp=True,bOverride_WhiteTint=False,bOverride_ColorSaturation=True,bOverride_ColorContrast=True,bOverride_ColorGamma=True,bOverride_ColorGain=True,bOverride_ColorOffset=True,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOverride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=False,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=True,bOverride_FilmToe=True,bOverride_FilmShoulder=True,bOverride_FilmBlackClip=True,bOverride_FilmWhiteClip=True,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomIntensity=True,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_AutoExposureMethod=True,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=True,bOverride_AutoExposureMaxBrightness=True,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=True,bOverride_HistogramLogMin=True,bOverride_HistogramLogMax=True,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=True,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=True,bOverride_AmbientOcclusionStaticFraction=True,bOverride_AmbientOcclusionRadius=True,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionDistance=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=True,bOverride_AmbientOcclusionBias=True,bOverride_AmbientOcclusionQuality=True,bOverride_AmbientOcclusionMipBlend=True,bOverride_AmbientOcclusionMipScale=True,bOverride_AmbientOcclusionMipThreshold=True,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPVSecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=True,bOverride_ColorGradingLUT=True,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=True,bOverride_DepthOfFieldMaxBokehSize=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_DepthOfFieldMethod=True,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldBokehShape=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldColorThreshold=False,bOverride_DepthOfFieldSizeThreshold=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_AntiAliasingMethod=False,bOverride_ScreenSpaceReflectionIntensity=True,bOverride_ScreenSpaceReflectionQuality=True,bOverride_ScreenSpaceReflectionMaxRoughness=True,bOverride_ScreenSpaceReflectionRoughnessScale=False,WhiteTemp=6700.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000),ColorOffset=(X=0.005000,Y=0.005000,Z=0.005000),FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=0.180000,FilmDynamicRange=4.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,BloomIntensity=1.000000,BloomThreshold=1.000000,BloomSizeScale=4.000000,Bloom1Size=1.000000,Bloom2Size=4.000000,Bloom3Size=16.000000,Bloom4Size=32.000000,Bloom5Size=64.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom2Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom3Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom4Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom5Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom6Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMaskIntensity=1.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMask=None,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=1.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,AutoExposureMethod=AEM_Histogram,AutoExposureLowPercent=80.000000,AutoExposureHighPercent=98.300003,AutoExposureMinBrightness=1.000000,AutoExposureMaxBrightness=1.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,AutoExposureBias=0.330000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.161468,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=1.000000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=73.477997,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionDistance=80.000000,AmbientOcclusionPower=1.200000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=100.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,ColorGradingIntensity=0.000000,ColorGradingLUT=Texture2D’/Engine/EditorResources/RGBTable16x1_AssetViewer.RGBTable16x1_AssetViewer’,DepthOfFieldMethod=DOFM_BokehDOF,bMobileHQGaussian=False,DepthOfFieldFstop=4.000000,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=1000.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldMaxBokehSize=15.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldBokehShape=None,DepthOfFieldOcclusion=0.400000,DepthOfFieldColorThreshold=1.000000,DepthOfFieldSizeThreshold=0.080000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurPerObjectSize=0.500000,ScreenPercentage=100.000000,AntiAliasingMethod=AAM_TemporalAA,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=100.000000,ScreenSpaceReflectionMaxRoughness=1.000000,WeightedBlendables=(Array=),Blendables=),bPostProcessingEnabled=True,LightingRigRotation=109.389069,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999985,Yaw=-67.500015,Roll=0.000000))
[2017.03.15-13.42.23:916][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3299760, ProjectName: rootmotionai, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2184502934
[2017.03.15-13.42.23:985][ 0]LogAssetRegistry: FAssetRegistry took 0.0226 seconds to start up
[2017.03.15-13.42.24:074][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.045518 seconds
[2017.03.15-13.42.24:084][ 0]LogUObjectArray: 32475 objects as part of root set at end of initial load.
[2017.03.15-13.42.24:084][ 0]LogUObjectAllocator: 7073360 out of 0 bytes used by permanent object pool.
[2017.03.15-13.42.24:084][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.03.15-13.42.24:210][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.03.15-13.42.40:345][ 0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
[2017.03.15-13.42.40:421][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.03.15-13.42.40:486][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.03.15-13.42.41:726][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.03.15-13.42.42:606][ 0]SourceControl: Info Source control is disabled
[2017.03.15-13.42.42:773][ 0]SourceControl: Info Source control is disabled
[2017.03.15-13.42.42:866][ 0]SourceControl: Info Source control is disabled
[2017.03.15-13.42.42:959][ 0]SourceControl: Info Source control is disabled
[2017.03.15-13.42.45:784][ 0]LogEngine: Initializing Engine…
[2017.03.15-13.42.45:784][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2017.03.15-13.42.46:553][ 0]LogAIModule: Creating AISystem for world Untitled
[2017.03.15-13.42.46:566][ 0]LogInit: XAudio2 using ‘Acer GR235H-14 (NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[2017.03.15-13.42.46:581][ 0]LogInit: FAudioDevice initialized.
[2017.03.15-13.42.46:643][ 0]LogDerivedDataCache: Saved boot cache 0.06s 50MB C:/Users/asd12/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc.
[2017.03.15-13.42.46:661][ 0]LogInit: Texture streaming: Enabled
[2017.03.15-13.42.46:844][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2017.03.15-13.42.47:030][ 0]LogInit: Transaction tracking system initialized
[2017.03.15-13.42.47:703][ 0]BlueprintLog: New page: Editor Load
[2017.03.15-13.42.49:483][ 0]LocalizationService: Info Localization service is disabled
[2017.03.15-13.42.50:805][ 0]LogConsoleResponse:Display:
[2017.03.15-13.42.51:440][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.03.15-13.42.51:440][ 0]LogCook:Display: Mobile HDR setting 1
[2017.03.15-13.42.51:698][ 0]LogFileCache: Scanning file cache for directory ‘F:/UE4 Project/RootMotionAI 4.14/Content/’ took 0.03s
[2017.03.15-13.42.53:616][ 0]SourceControl: Info Source control is disabled
[2017.03.15-13.42.53:616][ 0]Cmd: MAP LOAD FILE=“…/…/…/…/…/UE4 Project/RootMotionAI 4.14/Content/Untitled.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.03.15-13.42.53:649][ 0]LightingResults: New page: Lighting Build
[2017.03.15-13.42.53:727][ 0]MapCheck: New page: Map Check
[2017.03.15-13.42.53:727][ 0]LightingResults: New page: Lighting Build
[2017.03.15-13.43.00:135][ 0]LogBlueprint:Warning: ValidateTemplates ‘/Game/Weapons/PlayerWeapons/AssaultPistol_BP.AssaultPistol_BP_C:InheritableComponentHandler’: overridden template is invalid and will be removed - component ‘WeaponMesh’ from ‘/Game/Weapons/PlayerWeapons/BaseAK47_BP.BaseAK47_BP_C’
[2017.03.15-13.43.05:274][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
[2017.03.15-13.43.05:277][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0069.99] Compile of AssaultRifle_BP successful, but with 1 Warning(s) [in 15 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.05:277][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0069.99] Compile of AssaultRifle_BP successful, but with 2 Warning(s) [in 0 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.05:277][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0069.99] Compile of AssaultRifle_BP successful, but with 3 Warning(s) [in 0 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.08:385][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning Clear Timer by Handle is deprecated; Use Clear and Invalidate Timer by Handle. Note: you no longer need to reset your handle yourself after switching to the new function.
[2017.03.15-13.43.08:387][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0073.10] Compile of AssaultRifle_BP successful, but with 1 Warning(s) [in 10 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.08:387][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0073.10] Compile of AssaultRifle_BP successful, but with 2 Warning(s) [in 0 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.08:387][ 0]LogBlueprint:Warning: [Compiler AssaultRifle_BP] Warning [0073.10] Compile of AssaultRifle_BP successful, but with 3 Warning(s) [in 0 ms] (/Game/Weapons/PlayerWeapons/AssaultRifle_BP.AssaultRifle_BP)
[2017.03.15-13.43.11:129][ 0]LogClass:Warning: Enum ‘/Game/Characters/EnemyCharacter/AI/CombatType_ENUM.CombatType_ENUM’ was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
[2017.03.15-13.43.11:129][ 0]LogClass:Warning: Enum ‘/Game/Characters/EnemyCharacter/AI/CombatStatus_ENUM.CombatStatus_ENUM’ was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
[2017.03.15-13.43.16:297][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_U.CoverHi_AimL_U
[2017.03.15-13.43.16:401][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_RU.CoverHi_AimL_RU
[2017.03.15-13.43.16:410][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_RD.CoverHi_AimL_RD
[2017.03.15-13.43.16:420][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_R.CoverHi_AimL_R
[2017.03.15-13.43.16:431][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_LU.CoverHi_AimL_LU
[2017.03.15-13.43.16:469][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Animations/AimOffsets/CoverHi_AimL_LD.CoverHi_AimL_LD
[2017.03.15-13.43.19:208][ 0]LogAIModule: Creating AISystem for world Untitled
[2017.03.15-13.43.19:209][ 0]LogActorComponent: RegisterComponentWithWorld: (/Game/Untitled.Untitled:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
[2017.03.15-13.43.19:488][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP2.CharacterMesh0.BaseEnemy_AnimBP_C_0
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:495][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP2.CharacterMesh0.BaseEnemy_AnimBP_C_0
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:495][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP2.CharacterMesh0.BaseEnemy_AnimBP_C_0
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:657][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP3.CharacterMesh0.BaseEnemy_AnimBP_C_1
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:657][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP3.CharacterMesh0.BaseEnemy_AnimBP_C_1
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:657][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP3.CharacterMesh0.BaseEnemy_AnimBP_C_1
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:658][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP4.CharacterMesh0.BaseEnemy_AnimBP_C_2
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:658][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP4.CharacterMesh0.BaseEnemy_AnimBP_C_2
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:658][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP4.CharacterMesh0.BaseEnemy_AnimBP_C_2
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:659][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP5.CharacterMesh0.BaseEnemy_AnimBP_C_3
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:659][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP5.CharacterMesh0.BaseEnemy_AnimBP_C_3
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:659][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP5.CharacterMesh0.BaseEnemy_AnimBP_C_3
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:660][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP6.CharacterMesh0.BaseEnemy_AnimBP_C_4
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:660][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP6.CharacterMesh0.BaseEnemy_AnimBP_C_4
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:660][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP6.CharacterMesh0.BaseEnemy_AnimBP_C_4
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:661][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP_607.CharacterMesh0.BaseEnemy_AnimBP_C_5
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EB7
[2017.03.15-13.43.19:661][ 0]LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_AsBase_Enemy_Character_BP
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP_607.CharacterMesh0.BaseEnemy_AnimBP_C_5
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0EE9
[2017.03.15-13.43.19:661][ 0]LogScript:Warning: Accessed None trying to read property PlayerCharacter
BaseEnemy_AnimBP_C /Game/Untitled.Untitled:PersistentLevel.BaseEnemyCharacter_BP_607.CharacterMesh0.BaseEnemy_AnimBP_C_5
Function /Game/Characters/EnemyCharacter/BaseEnemy_AnimBP.BaseEnemy_AnimBP_C:ExecuteUbergraph_BaseEnemy_AnimBP:0F1B
[2017.03.15-13.43.19:780][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.03.15-13.43.19:810][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.03.15-13.43.19:917][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 106.809ms to complete.
[2017.03.15-13.43.19:917][ 0]LogFileHelpers: Loading map ‘Untitled’ took 26.301
[2017.03.15-13.43.20:100][ 0]LogWindowsTextInputMethodSystem:Display: IME system now activated using TSF (微軟注音).
[2017.03.15-13.43.21:238][ 0]LogCollectionManager: Loaded 0 collections in 0.002372 seconds
[2017.03.15-13.43.21:466][ 0]LogFileCache: Scanning file cache for directory ‘F:/UE4 Project/RootMotionAI 4.14/Saved/Collections/’ took 0.01s
[2017.03.15-13.43.21:466][ 0]LogFileCache: Scanning file cache for directory ‘F:/UE4 Project/RootMotionAI 4.14/Content/Developers/Awccd/Collections/’ took 0.01s
[2017.03.15-13.43.21:466][ 0]LogFileCache: Scanning file cache for directory ‘F:/UE4 Project/RootMotionAI 4.14/Content/Collections/’ took 0.01s
[2017.03.15-13.43.21:466][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000010 seconds
[2017.03.15-13.43.21:496][ 0]LogContentBrowser: Native class hierarchy populated in 0.0256 seconds. Added 2258 classes and 456 folders.
[2017.03.15-13.43.21:619][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.03.15-13.43.21:626][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.006 s
[2017.03.15-13.43.21:767][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0007 seconds. Added 0 classes and 0 folders.
[2017.03.15-13.43.22:982][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0006 seconds. Added 0 classes and 0 folders.
[2017.03.15-13.43.23:136][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0009 seconds. Added 1 classes and 2 folders.
[2017.03.15-13.43.23:665][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2017.03.15-13.43.23:863][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2017.03.15-13.43.24:029][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0008 seconds. Added 1 classes and 2 folders.
[2017.03.15-13.43.24:029][ 0]LogLoad: (Engine Initialization) Total time: 88.74 seconds
[2017.03.15-13.43.24:029][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 5.80 seconds
[2017.03.15-13.43.24:029][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2017.03.15-13.43.24:038][ 0]LogOcInput: OculusInput pre-init called
[2017.03.15-13.43.24:204][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2017.03.15-13.43.24:206][ 0]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.03.15-13.43.24:212][ 0]LogSlate: Took 0.000366 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2017.03.15-13.43.24:293][ 0]LogSlate: Took 0.023455 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2017.03.15-13.43.25:664][ 0]LogRenderer: Reallocating scene render targets to support 1208x600 NumSamples 1 (Frame:2).
[2017.03.15-13.43.25:664][ 0]LogSlate: Took 0.096926 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.03.15-13.43.26:630][ 2]LogSlate: Took 0.000283 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.03.15-13.43.26:837][ 5]LogAssetRegistry: Asset discovery search completed in 62.8746 seconds
[2017.03.15-13.43.26:837][ 5]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000008 seconds (found 0 objects)
[2017.03.15-13.43.26:837][ 5]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000026 seconds (updated 0 objects)
[2017.03.15-13.43.40:896][894]LogSlate: Took 0.000508 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.03.15-13.43.41:821][894]LogSlate: Took 0.000650 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.03.15-13.43.42:750][894]LogContentBrowser: Native class hierarchy updated for ‘BlueprintGraph’ in 0.0014 seconds. Added 112 classes and 0 folders.
[2017.03.15-13.43.46:053][894]LogSlate: Took 0.015514 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-BoldCondensed.ttf’ (158K)
[2017.03.15-13.43.48:662][895]LogSlate: Took 0.055032 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansFallback.ttf’ (3848K)
[2017.03.15-13.43.48:699][895]LogSlate: Took 0.025098 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2017.03.15-13.44.06:030][728]LogContentBrowser: Native class hierarchy updated for ‘SkeletonEditor’ in 0.0007 seconds. Added 1 classes and 2 folders.
[2017.03.15-13.44.06:635][728]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_6:PersistentLevel.Actor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
[2017.03.15-13.44.07:384][728]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Bodies already created (/Engine/Transient.World_6:PersistentLevel.Actor_0.DebugSkelMeshComponent_0) - call TermArticulated first.
[2017.03.15-13.44.23:459][ 40]BlueprintLog: New page: Compile 3P_PlayerAnimation
[2017.03.15-13.44.28:240][ 40]BlueprintEditorCompileResults: Info Result was visible but ignored
[2017.03.15-13.44.29:528][ 43]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2017.03.15-13.44.30:080][ 44]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2017.03.15-13.44.30:583][ 45]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2017.03.15-13.44.32:263][ 46]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2017.03.15-13.44.32:991][ 47]LogD3D11RHI: Timed out while waiting for GPU to catch up. (500 ms)
[2017.03.15-13.44.33:653][ 47]LogD3D11RHI:Error: Result failed
at D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:289
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_RESET
[2017.03.15-13.44.33:706][ 47]LogWindows: Windows GetLastError: 操作順利完成。 (0)
[2017.03.15-13.44.49:143][ 47]LogCrashTracker:
[2017.03.15-13.44.49:145][ 47]LogWindows: Windows GetLastError: 操作順利完成。 (0)
[2017.03.15-13.44.49:189][ 47]LogCrashTracker:
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: === Critical error: ===
[2017.03.15-13.44.49:189][ 47]LogWindows:Error:
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 796]
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: Rendering thread exception:
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 176]
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')
[2017.03.15-13.44.49:189][ 47]LogWindows:Error:
[2017.03.15-13.44.49:189][ 47]LogWindows:Error:
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: KERNELBASE.dll!0x00000000B40E7788
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-Core.dll!0x00000000837564DE
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-Core.dll!0x000000008357CEDE
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-Core.dll!0x0000000083502719
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-D3D11RHI.dll!0x00000000764E2816
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-D3D11RHI.dll!0x00000000764E6450
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-D3D11RHI.dll!0x00000000764C69E3
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-D3D11RHI.dll!0x00000000764C6931
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-D3D11RHI.dll!0x00000000764D393E
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-RHI.dll!0x00000000996E35F6
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-SlateRHIRenderer.dll!0x00000000762BA667
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-SlateRHIRenderer.dll!0x00000000762C2098
[2017.03.15-13.44.49:189][ 47]LogWindows:Error: UE4Editor-Core.dll!0x00000000833DD83D
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: UE4Editor-Core.dll!0x00000000833DDC5D
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: UE4Editor-RenderCore.dll!0x000000009A560397
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: UE4Editor-RenderCore.dll!0x000000009A561486
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: UE4Editor-Core.dll!0x000000008376A3C8
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: UE4Editor-Core.dll!0x0000000083764C69
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: KERNEL32.DLL!0x00000000B4738364
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: ntdll.dll!0x00000000B71670D1
[2017.03.15-13.44.49:190][ 47]LogWindows:Error: ntdll.dll!0x00000000B71670D1
[2017.03.15-13.44.49:190][ 47]LogWindows:Error:
[2017.03.15-13.44.49:190][ 47]LogWindows:Error:
[2017.03.15-13.44.49:190][ 47]LogWindows:Error:
[2017.03.15-13.44.49:190][ 47]LogWindows:Error:
[2017.03.15-13.44.49:242][ 47]LogExit: Executing StaticShutdownAfterError
[2017.03.15-13.44.49:253][ 47]LogWindows: FPlatformMisc::RequestExit(1)
[2017.03.15-13.44.49:281][ 47]Log file closed, 03/15/17 21:44:49