[4.14 P3] FBX Reimport Static Mesh combines all the mesh

Hi all,

Thanks for reporting. I’ve submitted a ticket for this issue. You can track it here: Unreal Engine Issues and Bug Tracker (UE-38925)

For future reference, when you have a bug that you’d like to report or notice a regression in expected behavior please post these in the Bug Reports section. This will get eyes on the issue faster to prevent these kinds of issues. In other sections that we don’t always monitor as regularly they can get lost, like this one did. :confused:

-Tim

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