4.13 Steam Setup Not Working

Hey, I’m a newbie with UE4. How can I cook and build my game using Steam? Every time I try to cook for windows I get this error:

Missing UE4Game binary. You may have to build the UE4 project with your IDE. Alternatively, build using UnrealBuildTool with the commandline: UE4Game

You’ll need to build the game in Visual Studio prior to attempting to cook the content.

Let me know if you have any issues with that.

I have a similar issue. I followed the steps from Blueprint Multiplayer tutorial, and using some googling I was able to package the game even. But when I click “Host game”, it tries to get to the lobby, but never does that. Displays “failed to create session” error message, and throws me back into the main menu.

I’m not trying to host and join from same PC, as I can’t even START to host the game in the first place. And if I get there ill make sure to use another pc to test connection and all. IF i get there…

Oh, oops, seems like here’s my problem Travel Failure in multiplayer project failing - World Creation - Epic Developer Community Forums