Hello. I’ve been trying to import an Alembic format animation from Cinema 4D. This animation is based on the MoGraph system, using a Sound effector to alter the shape of a Cloner array, then storing the animation on a MoGraph cache.
I’m certain the file works. I can open it in 3DS Max as well. But no matter the option for importing (except Static Mesh, which isn’t really much use since I need the animation) it crashes Unreal Engine. I can’t post a crash log because it’s a hard crash, and no log is made. At least not that I know of.
Thanks for providing the test asset. I was able to see the issue you have with Preview 1. I tested your asset on my latest internal build of 4.13 that will be part of Preview 2 when that is released and it imports the asset.
As Jurre mentioned, this should be resolved in the next preview release. Let us know if you are still having issues.
I really appreciate the help, and it relieves me to know it’s fixed on preview 2. However, I seem to be having a bit of a deadline here, so any approximates on when Preview 2 will launch would be extremely helpful in sorting out schedules in my company.