So I have this pretty simple Chat Box setup where when I touch a box on the ground it prompts a blueprint to create a HUD Widget, place it, take away player movement and then I can use my mouse to cycle through the Dialogue Pieces.
One problem though, when I go and activate the dialogue system, my character keeps running in one direction without stopping. I can’t seem to find nodes that help me solves this.
The picture below shows where the node should be put in to solve this issue. I found a couple like Disable Movement, but after using that I can’t find “Enable Movement” so my character just stands there unable to move after the dialogue is done…I also tried “Stop Movement” but that didn’t work either as even though the character stops for a moment, it begins running almost immediately after as if that node was just a speed bump.