4.12 Released!

[=keithoconor;540158]
Has the behaviour of the material Time node changed in 4.12? Now when I’m in the editor, any materials that are animated based on the Time node only update when I move the camera, otherwise they stop updating. This behaviour is definitely new, but I don’t see any references in the release notes. It’s a real pain when iterating on animated materials. Is there an option somewhere I’m missing maybe?
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looks like realtime is disabled for your editor…look in the viewport top left corner arrow and enable it