4.12 preview 2 Matinee rendering problem

Hello Unreal 4 Team.
It seems we have another problem with Matinee 4.12 preview 2 especially when rendering animated sequences with unusual ratio (like 0.70 which corresponds approximately to poster formats).
Indeed, when creating a sequence (png or jpg, but whatever…), my cameras seem completely biased, with a weird FOV, angle, that does not match the camera settings in Matinee. I tried to reproduce the error on blank project: same …
I should add, though I return to a “normal” ratio (16: 9-2: 1), the problem persists and then impossible to correctly render whatever settings

Thanks for your support

Blank projet! Keep up your good work

90054-affiche_dt.rar (2.95 MB)

Hi JM_Lovermind,

Thanks for reporting this. We have already addressed some of the issues(including this one) rendering in an editor window for the next preview build. I was able to reproduce your issue in 4.12 Preview 3, but latest 4.12 does not have the same problems.

In the meantime, please try enabling “Use Separate Process”

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Hi and thank your for your response.
Indeed, the problem seems to have disappeared in the last release, UE4.12 preview 4.

Thanks and keep up your good work!