Hey guys,
I just tried reproducing the issue in a new blank project by adding a Camera Rig Crane to the scene and packaging for Windows 64 bit, but did not get the crash to occur.
Could you provide me with a repro so I can get this crash to occur in a clean blank project using a minimal test case?
Are you receiving a Crash Reporter window after the cooked/packaged build crashes? If so, please provide me with the logs from the crash so I can take a look at the callstack and other relevant information as well.
Cheers,