Dynamic Spotlight support I think would be a goal that is in line for the future, but would likely depend on Point Lights having shadow casting first since they are a masked version of a point light. I’m sure that limitations and variety of Android phone types plays a large role in the support of this at the moment. As phones become more powerful I would expect to see these devices be able to handle more rendering features, especially with the new Vulkan API that is supported on some mobile devices.