Apologies for not being clear, the project is hooked up to Perforce already. The files checked in under version control are present on my machine, as well.
But when I have made edits locally (i.e. created Blueprint objects and added text variables to them myself–without checking in these dummy test objects), the Gather from Packages step says it fails to match the include/exclude criteria, seemingly the same scenario reported in GatherTextFromAssets commandlet never matches anything - Programming & Scripting - Unreal Engine Forums . I would expect to see either these dummy objects or the existing objects that other developers have created, but none get reported because nothing matches criteria. The only thing I wonder could influence this is whether Enable Source Control’s tickbox is checked when I do these repro steps, but I can’t see any difference in result whether or not I have this option on.
Thanks for your assistance.