I’m having a major issue with including “Engine/DemoNetDriver.h” for my demo player.
Error:
4.11\Engine\Source\Runtime\Engine\Classes\Engine/DemoNetDriver.h(6): fatal error C1083: Cannot open include file: ‘NetworkReplayStreaming.h’: No such file or directory
Anyone else seeing this?
FIXED************ New Module dependencies needed
Add this to your Build.CS file:
DynamicallyLoadedModuleNames.AddRange(
new string] {
“OnlineSubsystemNull”,
“NetworkReplayStreaming”,
“NullNetworkReplayStreaming”,
“HttpNetworkReplayStreaming”
}
);
PrivateIncludePathModuleNames.AddRange(
new string] {
"NetworkReplayStreaming"
}
);