4.11 Error build ucrt.lib

Hello, i got this error on all my projects on build. Don’t find anything on the web, can you help me ?

MapCheck: New page: Minimal_Default - Jun 1, 2016, 12:36:24 PM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 124.933ms to complete.
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: 2016-06-01T09:37:30.4761842Z: Running on WindowsHostPlatform as a 64-bit process.
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Axel/Documents/Unreal Projects/SpeciaLines/SpeciaLines.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Axel/Documents/Unreal Projects/Specia
MainFrameActions: Packaging (Windows (64-bit)): Lines/SpeciaLines.uproject -cook -stage -archive -archivedirectory=C:/Users/Axel/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\DotNET\UnrealBuildTool.exe SpeciaLines Win64 Development -Project="C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  "C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  -remoteini="C:\U
sers\Axel\Documents\Unreal Projects\SpeciaLines" -noxge -generatemanifest -NoHotReloadFromIDE
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1,6439997s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\DotNET\UnrealBuildTool.exe SpeciaLines Win64 Development -Project="C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  "C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  -remoteini="C:\U
sers\Axel\Documents\Unreal Projects\SpeciaLines" -noxge -NoHotReloadFromIDE -ignorejunk
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for SpeciaLines (changes to target files)
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 1 actions (9 in parallel)
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: [1/1] Link SpeciaLines.exe
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: LINK : fatal error LNK1104: impossible d'ouvrir le fichier 'ucrt.lib'
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: -------- End Detailed Actions Stats -----------------------------------------------------------
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\Binaries\Win64\SpeciaLines.exe
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 12,77 seconds
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 12,9735029s to run UnrealBuildTool.exe, ExitCode=5
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\DotNET\UnrealBuildTool.exe SpeciaLines Win64 Development -Project="C:\Users
MainFrameActions: Packaging (Windows (64-bit)): \Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  "C:\Users\Axel\Documents\Unreal Projects\SpeciaLines\SpeciaLines.uproject"  -remoteini="C:\Users\Axel\Documents\Unreal Projects\SpeciaLines" -noxge -NoHotReloadFromIDE -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.06.01-11.37.33.tx
t' 
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVa
rs)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars)
MainFrameActions: Packaging (Windows (64-bit)):    à Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
MainFrameActions: Packaging (Windows (64-bit)):    à BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
MainFrameActions: Packaging (Windows (64-bit)):    à AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED

Hello,

This seems to be an issue that is related to Visual Studio having an incorrect default location for the library.

Have a look at this link and see if following the suggestions helps resolve your issue: Intel® Fortran Compiler - Intel Communities

Have a great day