After finally getting the project to build to the Galaxy S7 - When we build out, we get a black screen on GearVR. What the hell is going on? Last week I built out from 4.11 for a client and it was fine ( the engine was updated from 4.11.7 to 8, I have no way of downgrading now) - in fact it was a drastic improvement over the capabilities that we had previously?
The issue that you are having is most likely not the same issue as the original poster. I would suggest creating a new thread for tracking purposes and then posting a link to it here in a reply so that someone can follow up. I would also suggest providing more information in the new thread to help narrow down what issue it is that you are experiencing. I have provided some example questions below.
Can you reproduce this issue in a clean project?
If so, could you provide a detailed list of steps to reproduce this issue on our end?
Could you provide screen shots of any blueprints/settings that may be involved?
Could you elaborate on when exactly you run into a black screen (ex: immediately, after a few seconds, ect. )?
thanks for your prompt response. I actually solved the black screen issue by disabling Google VR plugin and all oculus plugins except oculus Library.
Though I’m facing a different issue now which i will post separately