Terrible memory leak (10mb+ per second) when open one specific blueprint editor.
I package a simple poject.
If you open Attribute blueprint, you can see the memory leak.
try it plz.
Terrible memory leak (10mb+ per second) when open one specific blueprint editor.
I package a simple poject.
If you open Attribute blueprint, you can see the memory leak.
try it plz.
Hi StrongSoul,
I was able to reproduce this on my end and have entered a bug report, UE-24035, to be assessed by the development staff.
If I work in unreal engine 4.10, after a few hours unreal editor is taking up all my memory, up to 12-14gb. Is this related? I don’t recall opening an attribute editor, but I am in the blueprint editor constantly.
Hi ,
Are you opening an Actor Component blueprint? This specific memory leak seems localized to Actor Components, the Attribute blueprint is specific to StrongSoul’s example.
Hi ,
It’s not a few hours.
If you open the Attribute blueprint, memory can up to 10gb after a few minute, then the editor can not work.
And other actor component blueprint not reproduce this bug.
I have managed to replicate this using the ThirdPersonExample. After leaving the character blueprint open for 3 hours the Unreal Engine process was using about 29GB’s of ram.
Note that this is fixed in 4.11. Tested and resolved the above bug report.