Hello,
I just have a question.
I am taking my mobile game from 4.9 to 4.10. I love the new features that 4.10 supports for mobile.
My question is I understand there are settings low med high quality settings now that we can disable and turn on for low end devices. My question is I read that there is an auto feature where the game engine auto detects the best quality for the device.
So how does this work is what am asking? Do I just package the game normally for ETC1 and when it installs on each different device it will automatically change the material settings and shaders to low to high quality?
I really want this to work so any advice on how this actually works, and any more advice to get max performance would be great~
Thanks everyone!