Hello there,
I need to launch a simple game I made using 4.10.4 version of the engine. I don’t have any C++ classes in the project, but I installed Visual Studio Community 2015 version 14.0.25431.01 Update 3 (with Common Tools for C++).
Microsoft Visual Studio Community 2015
Version 14.0.25431.01 Update 3
Microsoft .NET Framework
Version 4.6.01586
Installed Version: Community
Visual Basic 2015 00322-20000-00000-AA938
Microsoft Visual Basic 2015
Visual C# 2015 00322-20000-00000-AA938
Microsoft Visual C# 2015
Visual C++ 2015 00322-20000-00000-AA938
Microsoft Visual C++ 2015
Windows Phone SDK 8.0 - ENU 00322-20000-00000-AA938
Windows Phone SDK 8.0 - ENU
Application Insights Tools for Visual Studio Package 7.11.01104.1
Application Insights Tools for Visual Studio
ASP.NET and Web Tools 2015.1 14.1.20907.0
ASP.NET and Web Tools 2015.1
ASP.NET Web Frameworks and Tools 2012.2 4.1.41102.0
For additional information, visit http://go.microsoft.com/fwlink/?LinkID=309563
ASP.NET Web Frameworks and Tools 2013 5.2.40314.0
For additional information, visit http://www.asp.net/
Azure App Service Tools v2.8.1 14.0.11123.0
Azure App Service Tools v2.8.1
Clang with Microsoft CodeGen 14.0.25516
Clang with Microsoft CodeGen
Command Bus, Event Stream and Async Manager Merq
Provides ICommandBus, IEventStream and IAsyncManager MEF services for loosely coupled Visual Studio extension components communication and integration.
Command1 Extension 1.0
Command1 Visual Studio Extension Detailed Info
Common Azure Tools 1.8
Provides common services for use by Azure Mobile Services and Microsoft Azure Tools.
Git Source Control Provider 1.6.5.1
GitHub.VisualStudio 1.0
A Visual Studio Extension that brings the GitHub Flow into Visual Studio.
JavaScript Language Service 2.0
JavaScript Language Service
JavaScript Project System 2.0
JavaScript Project System
KofePackagePackage Extension 1.0
KofePackagePackage Visual Studio Extension Detailed Info
Microsoft .NET Core Tools (Preview 2) 14.1.20907.0
Microsoft .NET Core Tools (Preview 2)
Microsoft Azure Mobile Services Tools 1.4
Microsoft Azure Mobile Services Tools
Microsoft MI-Based Debugger 1.0
Provides support for connecting Visual Studio to MI compatible debuggers
NuGet Package Manager 3.5.0
NuGet Package Manager in Visual Studio. For more information about NuGet, visit http://docs.nuget.org/.
PreEmptive Analytics Visualizer 1.2
Microsoft Visual Studio extension to visualize aggregated summaries from the PreEmptive Analytics product.
SQL Server Data Tools 14.0.60519.0
Microsoft SQL Server Data Tools
TypeScript 1.8.36.0
TypeScript tools for Visual Studio
UnrealVS v1.35
Unreal Engine extension for Visual Studio
Visual C++ for Cross Platform Mobile Development (Android) 14.0.25401.00
Visual C++ for Cross Platform Mobile Development (Android)
Visual C++ for Cross Platform Mobile Development (iOS) 14.0.25401.00
Visual C++ for Cross Platform Mobile Development (iOS)
My environment variable **VS140COMNTOOLS ** is well set to "C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools".
But when I click on the Launch icon in the Editor, here’s the log output :
LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED **********
LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception:
LogPlayLevel: Program.Main: ERROR: Exception in AutomationUtils.Automation: You are attempting to compile on a machine that does not have a supported compiler!
LogPlayLevel: Stacktrace: at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars)
LogPlayLevel: at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL)
LogPlayLevel: at BuildCookRun.DoBuildCookRun(ProjectParams Params)
LogPlayLevel: at BuildCommand.Execute()
LogPlayLevel: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
LogPlayLevel: at AutomationTool.Automation.Process(String] CommandLine)
LogPlayLevel: at AutomationTool.Program.MainProc(Object Param)
LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
LogPlayLevel: at AutomationTool.Program.Main()
LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes.
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=Error_Unknown
LogPlayLevel: Domain_ProcessExit
LogPlayLevel: copying UAT log files...
LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully.
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.007005
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_39bc_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_15b0_0///####STATCAT_Advanced####
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.000033
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error Launch failed! Unknown Error
What can I do to fix it ?
Thank you.