I’m not sure if this error just started in 4.10.3 because I haven’t tried to edit a struct in a while, but I’m pretty sure I wasn’t having this problem earlier in 4.10.
Problem
If I open a struct in my map (whether it’s a newly created struct or one of my previous ones) the contents show up completely blank, and I cannot modify anything. My structs that exist are continuing to function normally, retaining the variables they had before for the purposes of blueprints and such that reference them - but the actual struct window for them shows nothing at all, and so there’s no way to configure the variables, remove them, or add new ones.