Well, since the Transform Setting thing made some kind of sense to me, i did not try to compile due to other changes, when i reproduced it. The editor still crashes some times when adding variables or so…, it is just because of: Actor + SceneComponent with Child. And change something in SceneComponent to compile it. I tried it with a new SceneComponent without modification of Location Setting.
Hi, my editor still crashes as well when i need to compile the scene component (most time because of new variable). If possible, just move all child components (of the referenced SceneComponent in actor) to a temp parent and compile.
Atm i am ok with save, compile, (crash, restart), because I do not need to compile my component that often.