4.1 Multiple "blueprint" only 4.02 upgrade problems

So the “4.1” patch upgrade process doesn’t work on mac os x. I downloaded a fresh copy and that worked fine getting me 4.1. I have been loading 4.02 projects. Results are not good. All the “inputs” seem to have come un-mapped - not the end of the world. Also “collision events” now no longer are being sent to the app. I’m a bit of a loss as to how to fix this as these where project that where 100% in 4.02 now disasters in 4.1.

I appreciate the speed at which you guys are working on new features, but I think there needs to be an increase focus on stabilizing or at least providing some kind of upgrade document. The project is targeted at developers, but the value of the engine is greatly decreased if every engine update is so traumatic to your project.

The “collision events” E.G. Overlap events seem to return after I played with the collision settings enough. E.G. I put all the actors to “no collisions” then flipped them all back. I can’t tell weather just changing them reset something OR the collision mapping got stronger in 4.1 and some previous bug I was depending on got fixed.

Anyway I got this fixed.