4.0.2 issues

So i’ve just built latest code from 4.0 branch, and instantly noticed few things, these are:

  • Enums are not getting changed in details panel
  • Some objects don’t really work

Objects are something like object subsystems derived from UObject. Everything worked fine in 4.0.1, didn’t change anything in the code. Didn’t do any kind of debugging so can’t give more information atm. Currently doing full rebuild, see if it helps.

So not sure if 4.0.2 actually has anything to do with it. Objects were created via NewObject within actor constructor, moved objects creation to BeginPlay and everything works fine now.