I am working on a third-person adventure game as my first UE game.
The main idea behind it is that I would attach a few mechanics to the basic third person blueprints, change the models, and design the levels for the game.
Of course, it’s my first game, so easier said than done. One of my first problems was with making more levels.
I first tried making a whole new level, and can’t really figure out how to get the player to start properly, with either the character being pushed around a little with having his model duplicated. Then, I removed the duplicate of the model and the game starts in the centre, right in the middle of a box.
So, I instead tried duplicating the original level, and move around a few things, but unfortunately I gotten wonky lighting errors just by moving the bump static mesh.
In short this was a frustrating experience and I was hoping for some tips. I would update my current situation on this project every week if I can.