3rd person template rotation speed?

Hey everyone, quick question here!

So, I want to set up a third person system where the character is always facing the direction they are moving, like in the default 3rd person template. Problem is, in the template, the character physically rotates to face the direction, and it takes about a second. Since I am doing a melee game and the direction of the character is very critical, I want to get rid of this turn animation completely, and just have the character snap to the direction they are moving in.

I scoured the template blueprints, but I can’t find anything to change the turning speed to instant!

Can anyone help me out here? I would greatly appreciate it!

Thought I’d bump this.

Pretty sure if you’re in your character blueprints, you can go to the defaults tab and it should be in there. Turn speed, jump height, run speed, etc… pretty sure it’s all in there.

Go to your MyCharacter blueprint and click on Defaults. Under Character Movement it has Rotation Rate. Modify the Yaw.
Set it to 1250 for a fairly snappy turn (think dark souls).

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**Xendran **thanks man!