I don’t recall having this problem when I first started using UE4, did something change in the default way terrains are created and what 3rd person char. comes with ? I just removed my creations and restared with new 3rd person blueprint with starter stuff and Im still having this problem. I wasn’t having any of this when I first ran UE4 , Im pretty sure.
I doubled clicked every animation component, walk run etc, and there is no hidden anything that I can find, where is this found ?
EDIT: I found it by looking around, and the hidden field is in : ‘edit defaults’, which is the only place I was able to find it.
As I say, this always worked before as I could load my terrain and mesh, and walk anywhere and I wasn’t having this issue. Is this ‘IK’ system a new requirement that needs setup now in latest ue4 version ?
There are tutorials on youtube showing terrain being added, and a character shows up on pLAY, and nothing is said about a IK system being needed, so are you sure about this ?
My goal is not to doubt you, but according to this tutorial: https://www.youtube.com/watch?v=K9WTKK9f1b8 < no IK system was setup, and yet player goes across terrain without dropping into it,although he doesn’t go over terribly sloped areas so who knows…?