3DXML file import using Datasmith is not working for large files in UE5

Hi all,

I have been trying to import 3DXML file in UE5 using Datasmith. It starts the process, however it crashes after the process reaches 40-50%. The file is relatively huge- around 300-400 MB.
I would like to know if there’s any workaround for this?

Thanks in advance.

Can you share the log file with us?
Would this model be something you could share with the Epic team?