3Ds Max CAT Animation to UE4

Are you able to get non-CAT animations/meshes into Unreal? Are you getting any type of error message?

Check a few things:
FBX plugin up to date
Make sure you have the correct import check boxes checked. (ie don’t have Import Rigid Mesh, if you have a skinned skeletal mesh)
are you exporting “all” from Max? Do you have any other data in your Max scene?