Urban Construction Debris & Props Pack
Urban Construction Debris & Props Pack is a realistic collection of modular construction and roadwork assets for Unreal Engine.
Perfect for urban scenes, road repairs, industrial areas, abandoned locations, and post-apocalyptic environments.
The pack includes concrete debris, broken tiles, curbs, barriers, pipes, fences, tools, trash, pallets, asphalt rubble, and utility props, all optimized for real-time use and built with a custom flexible PBR Master Material.
All meshes in this pack are Nanite-ready and fully compatible with Unreal Engine 5 Nanite technology.
Nanite is enabled by default on all static meshes, allowing high visual quality with optimized performance in large-scale environments.
Nanite Virtualized Geometry Overview and official documentation
✔ 71 optimized static meshes
✔ 5 Decals
✔ Unified PBR material system
✔Ready for UE5 (Nanite-friendly)
✔ Clean scale, pivots, and collisions
✔ Demo scenes included
Content Overview
Concrete blocks, slabs, barriers, and curbs (intact & broken)
20+ broken concrete tile variations
Broken concrete with exposed rebar
Asphalt debris and rubble piles
Road barriers and temporary construction fences
Pipes, connectors, and drainage elements
Cement bags and construction buckets
Wooden pallets, planks, and cable reels
Trash bags and industrial debris
Tools (wheelbarrow, shovel)
Traffic cones and warning posts
Manholes and drainage covers
The pack includes a custom 3 universal PBR Master Materials designed for flexibility and fast iteration.
Adjustable parameters include:
Normal Intensity
Diffuse Tint (Color control)
Diffuse Saturation
Diffuse Contrast
Diffuse Intensity
Roughness Multiplier
Specular Control
Optional Fresnel Toggle
This setup allows artists to quickly create multiple visual variations without duplicating textures or materials for props, decals, or terrain.
Demo Scenes
Fully assembled urban construction site
Demonstrates scale, lighting, and modular usage
Shows asset variety and material consistency
Use Cases
Urban environments
Road repair and construction scenes
Abandoned industrial areas
Post-apocalyptic levels
Cinematic backgrounds
Modular level design
Engine Compatibility
Unreal Engine 5.x
Compatible with UE4 (minor material adjustments may be required)
The following editor modes/plugins may have been enabled during asset creation:
- ModelingToolsEditorMode
- TDXUnrealEditor
These tools are NOT required to use the assets.
All meshes are delivered as standard Static Meshes and can be used in any Unreal Engine 5 project without enabling additional editor plugins.