Object:
Made in Blender.
Models with accurate pivot points.
Real world scale (cm).
Blender File:
TrafficBarrelA-Orange
TrafficBarrelA-Orange-New
Barricade-Light01
Barricade-Light02
Textures/Materials:
PBR textures.
Uv Unwrapped.
Non-Overlapping.
2k textures resolution.
Textures in png. format.
Materials and textures named.
Textures set available:
PBR Metal/Rough: BaseColor, Normal(OpenGL), Normal(DirectX), Roughness, Metallic, AO, Emissive.
Unity Built-in: AlbedoTransparency, AO, MetallicSmoothness, Normal, Emissive.
Unity HDRP: BaseColor, MaskMap, Normal, Emissive.
Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic, Emissive.
Geometry:
TrafficBarrelA-Orange
Polygon-mesh.
Vertices: 1371
Triangles: 2716
TrafficBarrelA-Orange-New
Polygon-mesh.
Vertices: 1371
Triangles: 2716
Barricade-Light01
Polygon-mesh.
Vertices: 702
Triangles: 1396
Barricade-Light02
Polygon-mesh.
Vertices: 702
Triangles: 1396
File formats:
Blender
glb
fbx
obj
Additional notes:
Other formats than Blender may be necessary to apply the textures manually.