Retro Wall Switch Light A
Object:
Created in Blender.
Model centered at origin 0,0,0.
Real world scale (cm).
Each model contains two separate objects (Retro-Wall-Switch-Light/ Switch-Button).
Blender Scene:
Retro-Wall-Switch-LightA01
Retro-Wall-Switch-LightA02
Retro-Wall-Switch-LightA03
Dimensions/cm:
Diameter: 5cm
Depht: 2.6cm
Textures/Materials:
PBR textures.
Uv Unwrapped.
Non-Overlapping.
Textures in png. format.
Materials and textures named.
Textures set available:
1024 PBR Metal/Rough: BaseColor, Normal(OpenGL),Normal(DirectX), Roughness, Metallic, AO.
512 Unity Built-in: AlbedoTransparency, AO, MetallicSmoothness, Normal.
512 Unity HDRP: BaseColor, MaskMap, Normal.
512 Unreal Engine: BaseColor, Normal, OcclusionRoughnessMetallic.
Geometry:
Polygon-mesh.
Vertices: 796
Polygons: 792
Triangle: 1494
File formats:
Blender
glTF
Fbx
Obj
Dae
Additional notes:
Other formats than Blender may be necessary to apply the textures manually.