Plastic-Drum-A01
Object:
Made in Blender.
Ready to render on cycles.
Model centered at origin 0,0,0.
Real world scale.
Textures/Materials:
Uv Unwrapped.
Non-Overlapping.
PBR textures.
Textures format: PNG.
Materials and textures named.
Textures resolution: 2048px.
Textures set available:
PBR Metal/Rough: BaseColor, Normal(OpenGL/DirectX), Roughness, Metallic, Ambient Occlusion.
Unity HDRP: BaseColor, MaskMap, Normal.
Unity Standard: AlbedoTransparency, MetallicSmoothness, Normal, Ambient Occlusion.
Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Geometry:
Polygon-mesh.
Triangulated
Vertices: 1410
Triangles: 2816
Available formats:
Blend
Fbx
Obj
glTF
Additional notes:
Other formats than Blender may be necessary to apply the textures manually.