Public vector variables have the “Show 3D Widget” option, which lets the position be modified with a widget in the editor.
Could we get a similar function for maps of * → Vector?
Use case: I’m working on a dialogue system, and I want to be able to override the camera position per character. What I’d do is create a map of character names (strings) to vectors, and at runtime my script would check if that map contains the current character, and if so, use that as the camera position.