I have a few 3d widgets in my game for displaying info like Score, Game Time, etc. This is a short, one level game that reloads itself at the end. It will consistently crash at 10-11 play-throughs. I figured out the cause is related to the widgets. If I disable all of them, the game appears to continue on it’s reloading loop just fine (I stopped testing at 25 plays). If I enable just one of the widgets, it will play a few times more than with all of them off before it crashes. It doesn’t seem to matter which widget I enable, any of them will eventually crash the game.
Has anyone else come across this? Any help is appreciated!