I am trying to place an actor in my scene with a floating UI widget above it. I know I can set it to world space and that I can scale it so it shows up in the world at that size. There is also the Screen space option that if I understand it correctly, will always stay the same size on the screen no matter how far the character is away. I cannot seem to figure out how this works. Does anyone have any info or tutorials that may help me. I’ve searched and can’t seem to find anything.
Essentially, when I am far away, my widget is too small to read. I want my widget to stay the same size on my screen no matter the character’s location.