Hi, I’m using 4.8.1 and following this tutorial: https://www./watch?v=UO_rbSFYZYw
I’ve set my widget to control the scale of the actor, but when I drag it around it jumps erratically. It looks like the scale for the actor is also changing the scale of the widget itself, which is in turn changing the values in the widget, which in turn changes the scale, etc.
I believe that the reason that your 3D widget is having trouble is because it’s missing the target. Here is my example of the sizer blueprint that works properly, like the tutorial shows: