I want to use a browser in a 3D widget. But focusing on the widget does not seem to work. Please refer to my blueprint in the image for the current setup.
You will need a widget interaction component in order to interact with 3D widgets in world space. I have provided a link to some documentation on this subject. I hope that this information helps.
Is there a way to pass mouse position into the browser widget, so that things like mouse-over of HTML buttons work? (I only see mouse-down/up, and mouse-scroll-wheel listed under browser widget accepted input.)