3D widget focus not working (Browser)

Hi there!

I want to use a browser in a 3D widget. But focusing on the widget does not seem to work. Please refer to my blueprint in the image for the current setup.

I have searched the internet for some references. My current setup is exactly the same as this: UE4 Tutorial | 3D Widget Web Browser In-game - YouTube

It is probably a bug.

Please note, if the widget is rendered in screenspace, the focus does work. In worldspace (What I need) It does not work.

Hope you can help me.

With the kindest regards,


Hello ERuts,

You will need a widget interaction component in order to interact with 3D widgets in world space. I have provided a link to some documentation on this subject. I hope that this information helps.

Docs: UMG Widget Interaction Components in Unreal Engine | Unreal Engine 5.1 Documentation

Make it a great day

Is there a way to pass mouse position into the browser widget, so that things like mouse-over of HTML buttons work? (I only see mouse-down/up, and mouse-scroll-wheel listed under browser widget accepted input.)