So, I’ve been asked to learn Unreal and I need to use 3d tracking quite a lot. I figured how to import 3d tracked camera motion into Unreal but I don’t understand how am I supposed to import image sequence that is shown inside the 3d tracked camera. In 3ds max this whole procedure is 2 min tops. Image sequence goes into viewport, being animated and 3d camera imported with few clicks. I don’t understand why it is so complicated in Unreal Engine? “Future of the Industry”, isn’t tracking/match moving is an essential tool in real-time?
My question is, how to import and set the image sequence and link it with camera?