Hello and sorry for the really big delay for this reponse (I was in my familly for christmass ans not able to return du some covid issue).
For the Normal maps what is your issue? The outline is added after the ‘capture’ of one frame and dont interfer with the normal map (so its basically flat). The normal map is only rendered of the 3D mesh itself. I’m currently working in a ‘3D’ outline.
Frame limit is only an render option but it’s a great idea to show the result in the preview, i’m taking note for futures updates, thank you :).