3D side scroller game movement control problems

Guys, I’m very new to UE4, I’ve been trying to make a 3D side scroller game test just to check how everything works out. I created a blank project and followed UE4 Introduction to Third Person Blueprint game to do the input and character controllers and stuff. I manage to make the character idle/walk/run, jump and some basic items pick up. However, there is a problem with the jump, it doesn’t jump in one axis (Y axis), the walk/run move in Y axis tho.

Here is the link of the game test: - YouTube

If you look at where the character stands at the start, it should be in the the middle of the ground according the grid of the ground. However, you will see in the video, after the character jump and it doesnt land in the middle of the ground any more (it doesnt happen with every jump tho, sometimes it lands in the middle of the ground, but sometime doesnt), therefore, the character cant pick up items. D: How do I set my character to jump in one axis?

Here is a screen shot of MyCharacter event graph http://i.imgur.com/KDoqLXr.jpg

Here is a screen shot of MyCharacter component http://i.imgur.com/xwLVySD.jpg

the second problem is: I press left or right to control my character to go left or right and it faces to the correct direction. However, when I let go of left key, the character faces to right automatically. If you take a look at my character component screen shot, I changed Yaw in Rotation Rate and Orient Rotation to Movement so my character doesnt run backward when I press left key. Before I did this, my character ran backward if I press left key. :frowning: I just want my character walk/run/jump like the 3D side scroller template character does. D:

I’ve been following these tutorials and used in my game test. Just give you an idea what I did to my game.

items pick up: Unreal Engine 4 Tutorial - Basic Pickup with Movement - YouTube

camera sway: Blueprints - How to Add Camera Sway / Lag - Unreal Engine 4 - YouTube

character basic movement and set up: - YouTube (I follow this tutorial up till episode 13, then I follow the camera tutorial above)

Moving platform: Unreal Engine 4 Tutorial - Basic Moving Platform - YouTube

Please help me, I dont know what I did wrong D:

I also posted this question on answer hub, but I havent got any answers yet. Here is the link:

Why not try AnswerHub? That is the best place for these questions. :slight_smile:

Good luck!

Thanks, I did post it on answer hub first, but I havent got any replies yet. and there are some guys are spamming the same question every 30 secs D: no one can see my question there.

It can take a while, but the Epic guys themselves will eventually come along. I definitely agree with you that stuff can get lost; I think tagging your questions properly is important.

Hmm, I see you’ve already said you posted your question on AnswerHub in the OP. I hope you put that in after I mentioned it, or I just looked like the world’s biggest {{person in need of coffee - ED}}. :slight_smile:

lol xD I think you just need a tiny mini little bit more coffee :stuck_out_tongue:

Btw, I solved the second problem :smiley: However, the jumping is still wrong D: I checked the side scroller template that comes with UE4, the MyCharactet defaults settings/component setting are the same, I also did the same thing with event graph but it is still not working D: what went wrong :frowning:

To anyone who ever comes across the same problem. Here is the solution for the jumping.

and the solution for the second problem is:
go to your character’s defaults setting, find Pawn section, dont check on Use Controller Rotation Yaw, like this:

This should solve the problems.