We want to make 3d configrator with unreal engine for our products.
For exp. http://www.bikeconfig.com/ Most of the companies use Unity engine but we want to use Unreal.
We need help.
We had solidworks 3d drawings, to import them into unreal first i save them in Stl file then convert it to FBX with using Autodesk FBX Converter.
But result as disaster the shape of the product is changed as shown here below, how can i fix this.
second question are you going to make a 3d product configrator tutorial.