3D object flips after export

I’m in unreal engine 5 and I am animating a space ship. When I preview the level sequence, the spaceship’s positioning is correct, but when I export, the space ship is upside down and backwards… I created a brand new map, re-did the animation from scratch several times and exported the sequence 16 times and always the space ship is upside down and backwards. Any tips?

This is in unreal engine -
![Screen Shot 2023-07-24 at 9.05.56 PM|690x439]
(upload://4nk7IAFr9nfaLKpsI5EID8UvF7.jpeg)

This is after export -