I’m practicing 3D modelling, so I’m constantly making some props every time I can. To show my love for UE4 community, I’m sharing one asset every day in this topic for free with CC Attribution license. I’m also taking requests, in order to practice working with commision. Everything goes, for free, but don’t expect high quality, I’m amateur in 3D Modelling. I’m having hard time with bad lightmap, so some props here can contain bad lightmap info, 4.5 lightmap generation upgrade could be my savior, but it’s not yet released in stable version, so for now I’m using old lightmap UV generation and it’s bad…
Router, Switch or AP (Whatever you name it, it does almost look the same).
UV mapped? YES.
Funny that even though the internet works on a “guilty until proven innocent” system, it’s still full of people sharing copyrighted content. :\
Which model was it? It might have been a bogus DCMA takedown for fun, it could be someone who thinks it actually is infringing, (And let’s be fair I didn’t watch you make it, for all I know it is, though I highly doubt it.) or it could simply match a hash for a legitimately infringing file.
They have just taken out every one of upload here. Not cabinet, but every model here. Today I reuploaded to private Dropbox account.
I was going to release one model per day, but I think I can’t do this every day. I have too much work, school, home work and etc. In free time I already made 3 models that I’m going to release, but for now it’s too late to release anything and I’m going to sleep. I’ll try to do this tomorrow. Expect stone wall/fence, and two playground models. This is two types of swings as seen here:
@WARNING!@ Road texture license warning:
“One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.”
To summary: You can’t remix this texture to your own model, or publish this texture without model.
@Thanks to sketchfab. @In most cases using ExampleAssets material provided for StarterContent in UE4 does whole texturing job done. Here, this multi color models are only to assign many materials, like in swing where that purple is meant to assign there a wood material.
Example use of those assets with better materials: