3D Modeler and Texture Artist

Hi, my name is James and I’m a 3D modeler and texture artist seeking remote work (paid only please). I mostly work in Maya LT but use Blender on some occasions. I can work in UE4 or Unity, and can implement art assets with collisions, LODs, and materials in either. I have intermediate experience in lighting, rendering, rigging, animation, and UI creation. Modeling and texturing are my focus areas of expertise but I try and learn as much as I can about other aspects of the game creation pipeline. A good portion of my work can be viewed on my portfolio site. I’m based in Columbus, Ohio.


Demo Reel: