Hello,
I was following a tutorial ( [Tutorial] Live 3D Content in your HUD or UI - Community Content, Tools and Tutorials - Unreal Engine Forums ).
I managed to follow the tutorial without problem, but I have a slight problem.
When I import my material into an image on my widget, my image has a sharp cut, too sharp (refer to screens).
I would like to soften this cut, but being new to Unreal Engine materials, I do not know how to do it.
Sorry for my english (99% google translation) and thanks for your help.